As I mentioned last week, every day leading up to the August 24th release of 2K Games’ Mafia II, we’ll be doing a Mafia II related post. Tomorrow, we’re going to have a detailed description of our experience in New York a few weeks back for the exclusive preview we received. And for today, here’s one of the latest trailers of the game. Here you can see the detailed interiors, the realness of the gameplay and of course the amazing characters. Here’s a brief generalized description of the game:
The game will be set from 1946 to 1957 in Empire Bay (the name is a reference to New York’s state nickname “The Empire State”), a fictional city based on San Francisco and New York City, with influences from Chicago and Detroit. The game will feature a completely open-ended game map of 10 square miles. No restrictions are included from the start of the game. There will also be around 50 vehicles in the game, as well as licensed music from the era.
Many firearms from the previous game will make a return, for example the Thompson M1928, the Colt 1911 and a pump action shotgun. As seen in screenshots, new WWII-era weapons like the MP40, the M3 Grease Gun, and the MP28 will make an appearance in the game as well as the MG42.
Interacting with objects in the environment involves two action buttons- a standard action and a “violent” action (for example, when stealing a car, the player may choose to either pick its lock or break the window glass), used in context-sensitive situations. A map will be included as in the original Mafia game. The checkpoint system has been completely overhauled. New controls include a cover system that allows the player to hide behind objects (such as generators, walls and large crates) to shoot enemies, rather than just using a crouch while behind an object. Flanking may be a large part of the combat.